Mixamo animations not importing correctly

I’ve downloaded and imported a character and animations from Mixamo and they’ve worked, but now when i import an animation using the same skeleton the mesh goes crazy. From Mixamo i download the animation without the skin and import it using the default settings.


Bumping this because same issue.

Hey so this is annoying but you can start with a fresh skeleton and re-map the bones from the mixamo skeleton (again). Not sure why using a previously mapped mixamo skeleton is causing problems.

you could assign mixamo with unreal engine skeletal mesh, press right mouse button and find asign or retarget mesh or assign skeletal mesh for example: Mixamo To UE5 How to Add Cheracter + Animation Mixamo to Unreal Engine 5 Request Video #UE5 #Mixamo - YouTube.