Hey!
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The individual retargeted animations that were duplicated over have the issue, like I can see the arms folded behind the character in each of the animation thumbnails.
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I did try retargeting the AnimBP from the UE4 sample animations package and the animations seem correct (they’re all holding a gun).
So maybe somehow the skeleton used for the AnimBPs I’m retargeting from Kubold’s animset and the advanced locomotion system are not identical the the skeleton used in the UE4 sample animations package?