My project is pure BPs and i don’t have a dot of code nor do i have VS 2015 installed on my PC because it’s not needed for me. I always packaged my apk without running into a problem, but suddenly i decided to turn on some plugins and when i restarted ue4 and started packaging my app this stupid message popped up.
Missing UE4Game binary. You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline: UE4Game .
I searched online and it said to create a empty c++ class then the packaging will work. Well I installed AND repaired VS 2015, but UE4 still doesn’t recognize it. Is there another solution to fix this? And why isn’t UE4 not recognizing the compiler?
This could be related to the plugins themselves as they are made via code but I wouldn’t imagine you would need to recompile them so it shouldn’t require this. Either way, it would be useful to have VS2015 working with the engine in the event of things like this happening. Could you post the entire log from when it fails to package?
One thing to check with your VS2015 installation is to make sure that the Visual C++ parts are installed. You can do this by going to Control Panel > Programs & Features > Microsoft Visual Studio 2015 and then hit Modify. It’ll give you a list of things that can be installed with Visual Studio 2015, Ensure that you have Visual C++ checked under Programming Languages.
Hello . I’m marking the answer as resolved since your problem has been fixed, but have you had time to let Homeak know what plugins you were using? It would be helpful to have that information available for anyone else who has this problem.
Sorry for the late reply. I completely forgot you should’ve reply again to remind me. Here’s the plugins I have enabled. Plugin2D, Plugin Browser, and epic survey. That’s all I have enabled the rest you disable. This list is in order and i’m using 4.11.2. Hope this works.
hi spookey. Do you have any other idea what can cause this ? i have the same problem but i don’t remember to install or enable any plugins in UE4. Is there a way to look at them in some window or something that what plugins have been installed to UE4 ?
Ya in UE4 at the top got to edit and all the way at the button there should be a plugin category. click it and you’ll see all the plugins enabled and disabled.
Disabling the Substance plugin fixed this error for me (UE 4.13). No 8GB Visual Studio install required.
My project is just a set of UMG tutorial menus I was working on using BPs in the First Person project template. This error came out of nowhere as the project was launching just fine. I had updated the Substance plugin several days ago so I don’t know how it could be affecting my project.
I facing this problem too.
Iam copy project folder to my some "archive versions" folder just to be sure if I make some bad changes I always can return to my previos version of my game. So solving is a replace binary folder (ProjectFolder/Binaries) from the version of project that Ive copied earlier.
Seems like some binary file was crashed because of some of one plug that I`am trying on