I’ve been having difficulty getting a “complete” build onto the iphone. Issues that I have include:
- TextRender objects not rendering
- Particle effects not showing (some do, some don’t).
- Lighting not being updated.
I currently have my most complete build by packaging to ipa with a full rebuild then deploying the ipa using xcode. Even in this build my sole use of the TextRender actor doesn’t display (it has in some prior builds, perhaps 25% of them) though it seems like most (all?) of my particle effects are playing.
I’ll probably stop using the TextRender actor at somepoint as I have my own class that should stand in with minimal wrapping and seems to work 100% but the particle effects are concerning.
Is this a known issue with iOS deployment?
- Build: 4.8.1
- iOS Device: iPhone 5, iOS 8.3
- Missing: TextRender actor and CPU particles, differing from build to build