I have some trouble with the foliage when running a stand alone game. Everying is fine in unreal editor.
I found similar topics but no working solution.
              
              
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          Found solution. It’s strange error because in every missing material I had set as true “Used with Instanced Static Meshes” before. So I unchecked this → saved → it autochecked itself and now it’s working.
              
              
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          Wow, big thanks for sharing… saved me some time!!
awesome bro thx so much had the exact same problem thx
so how does one solve this precisely ?
God bless you!
This bug should be fixed
thanks bro you are a lifesaver 
Glad to see this issue still haven’t been fixed in 5.5.2 lol
Still a Solution in UE 5.4, Thanks man!


