Missing the texture on foliage after packaging

I have some trouble with the foliage when running a stand alone game. Everying is fine in unreal editor.
I found similar topics but no working solution.


Found solution. It’s strange error because in every missing material I had set as true “Used with Instanced Static Meshes” before. So I unchecked this → saved → it autochecked itself and now it’s working.


Wow, big thanks for sharing… saved me some time!!

awesome bro thx so much had the exact same problem thx

so how does one solve this precisely ?

God bless you!