Following this tutorial here:
Tracking Players
And you will notice that the results you are expected to verify after significantly changing the code are exactly the same. There seems to be a missing step in here.
Even if you copy the final code and run the game, you get the result we got, which was is an apparent looping of the statement: Successfully set this team in the TeamMap" and then it throttles out. The game play works; it is just confusing because the log messages are not what the tutorial says to expect.
If you place the method call PopulateTeamsAndPlayers under OnBegin, you do not get the results the tutorial says to expect.
Any thoughts on this?