So, I’m using unreal engine 5.3 and I cannot find the procedural blocking tool.
Inside my static foliage actor I am missing cluster tab (and options).
It just seems that a bunch of stuff isn’t there and I am at a loss as to how to enable them.
Is this just me or is there something I’m missing. I went over the ue5 documentation and from my understanding all the stuff should be right there, just as it was (is) in UE4…