Missing files when building from source

I’ve built UE 5.1 from github source and just noticed that I’m missing some executables such as UnrealPak.exe which should be under \Engine\Binaries\Win64. The build log shows no errors:

========== Build: 8 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

The \Engine\Source\Programs\UnrealPak folder is present. As far as I can tell no source files are missing.

a) Why did UnrealPak.exe not get built along with the rest of the project?

b) How can I build UnrealPak along with everything else that’s missing?

Turns out that all those extra utilities don’t get built automatically so the solution is to just build them all separately.

Right-click on UnrealPak under Programs in the Solution Explorer and select Build.