Missing compile button for c++ when creating a project in ue5.1 with template set to Blueprint

Hi!
I am developing with Unreal Engine 5.1.
I know that the compile button exists when I create a p project in c++, but when I create a project using Blueprint as a template, I cannot find the compile button for c++.
The reason why I use Blueprint as a template is because I need a third person GameMode, etc.

Does anyone know how to show the compile button for c++ when using Blueprint as a template?

Hi there @kaz.12051, hope you’re well!

This topic has been moved from International to Programming & Scripting: C++.

When posting, please review the categories to ensure your topic is posted in the most relevant space.

Thanks and happy developing! :slight_smile:

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Superfically, there is no compile button because the whole project is blueprints without any c++

You can change it to a c++ project by adding a c++ class, using the Tools | New C++ Class … menu option

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