Has there been a solution to mirrors yet? Ive tried the camera capture technique, works but theres the scaling issue. Tried a mirror shader with the project setting reflection resolution maxed to 1024, works but it renders the nearby objects kinda funny. Like the infinite fun house illusion. Then i tried puttinf a flat planner reflection amd it crashes the editor.

is there a better way?

Anyone? Surely Epic has a solution…

Planar reflection actor.

He tried that already lol

Yeah… tried it. I can never get it to work. If i resize it, crashes the editor. Did it with 4.16 4.17 and 14.18. You are supposed to resize to the mirror sizer size ?