Mirrors in VR

Hi everyone,

I’ve just released an open source project for realistic mirrors in VR! No raytracing required, and you can add as many mirrors as you want. Currently there is no recursive reflections, so be careful with the placement :slight_smile: You can download the project from GitHub :GitHub - emilje/UE5_Mirrors
There are a few handy knobs you can adjust to hopefully get the performance and look you are after.

Hope someone finds this useful!

2 Likes

Thank you, this was really helpful

Thank you so much for your sharing! May I ask what kind of headset you are using? I’m using the Quest 2. I added the MetaXR plugin based on your project, but it doesn’t seem to be compatible :pensive_face:

I was using meta quest 3. I don’t think meta xr should be required to make this work? As long as you can use quest 2 within unreal engine, the code should work?

Looks useful :smiley: