Mirroring (horizontal flip) an nDisplay viewport

@anonymous_user_20917d9e

I just got it to work.

It turns out nDisplay supports some PostProcessing.

With OutputRemap , you can control the way the 2D image, generated by nDisplay, maps to the 2D area of the application window

So I used the example from the article, and the following OBJ as remap

v -1.000000 0.000000 1.000000
v 1.000000 0.000000 1.000000
v -1.000000 0.000000 -1.000000
v 1.000000 0.000000 -1.000000

vt 1.000000 1.000000 0.000000
vt 0.000000 1.000000 0.000000
vt 0.000000 0.000000 0.000000
vt 1.000000 0.000000 0.000000

f 1/1 2/2 4/3 3/4
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