Testing Lumen reflections. Have recorded a youtube video showing a weird issue with lines in the background.
In the background of the video, when I stand still, the lines in the background move slightly left and right over and over. Its subtle, but ruins reflections. Any idea what is causing this weird line issue with Lumen reflections?
that’s temporal instability on very small details. it’s especially present in mirrors, cause they don’t have properly reflected motion vectors to compensate. try taa not tsr. and maybe just don’t test in a debug room. use real textures.