(Minor) Things that require UEFN restart to update

Summary

Some assets when placed, then moved/deleted, will always not update in live edit regardless if you close /reopen it. The only way they update is if you restart UEFN.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Search “campfire” in content browser and place both of the results in a map
Place a fishing spot device in UEFN
Open live edit
Delete both campfires and move the fishing spot

Expected Result

Graphics in live edit update. Closing and reopening live edit has them updated as well.

Observed Result

Campfire fire will still stay. Waterlines will also stay in the original spot. Closing and reopening live edit does not fix.

Platform(s)

PC