Minimum Render Distance on Child Components in VR?

Hi

Either I am missing something incredibly obvious or this is a weird quirk. I am using 5.0.3 and am using a Varjo XR-3 Headset.

When opening up the demo VR project, if a plane is added as a child component to the camera in the VR pawn and placed less than ~1096.7 units away from said camera component it isn’t rendered. Am I missing something obvious/What is going on here? It seems like incredibly strange behavior.

Thanks

Hi Wilson,

Assuming ‘plane’ as in the geometric shape. The editor plane’s normals only face in one direction, so my first thought is that the plane may need to be rotated 180.

If not, please post an image of your VR pawn’s ‘viewport’ tab.

Extra happy to welcome anyone with access to an XR-3 onto these forums. :sunglasses:

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Hi

Thanks for your reply! :slightly_smiling_face:

I have tracked down the source of the problem, when the plane was closer to my pawn it would spawn inside the floor, and as I had forgot to turn off collisions this would mean that the pawn I had added the plane to wouldn’t be spawned. As I was running it in a standalone game I never saw the warnings in the log and so went down completely the wrong rabbit hole trying to track this down!

Just a couple of silly mistakes, but all sorted now!

Thanks again for your help!

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