Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Unreal Revision Control
Summary
I was working on a project and tried to migrate some assets, as soon as the migration is done it tells me that I have 130 dirty assets that needs to be saved!
Had to revert them manually…
Amongst them :
Mutator zones
Player spawners
Patchwork devices
Player references
Prop manipulators
Race checkpoints
Some static meshes
Steps to Reproduce
Migrate assets
Expected Result
Nothing should be marked as dirty
Observed Result
130 actors marked as dirty
Platform(s)
PC