I have a client who wants me to build an Architectural Visualization scene for him in VR. The problem is I don’t have VR Headset or capabilities on my PC. I can set up the entire scene in a First Person Template in Ue4 then migrate the entire project to VR Template. I can then send the client the project in VR Template inside Ue4, which he must test in Ue4 and package himself to a VR project?
Is this the best workflow?
Any assistance would be much appreciated, thanks.