MH PErformance Processing Crash

Hello there,

Trying to get the new MetaHuman stuff to work.
Everything works perfectly up to a point.
Plugin added, etc…
The MetaHuman Identity is ready, flawless in principle.
Then when I try to process MH Performance, It calculates for the entire duration, than it just goes to hell.

The log does not contain any information, however, in the output log I found the following warning code when this happens.

This is it:

LogPackageName: Warning: FPackagePath::TryFromMountedName has an ObjectPath (/Game/Metahuman/Act4.Act4) instead of a PackageName or FilePath; this will be converted to a PackageName. Adoption of ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail for ObjectPaths.

Any help would be appreciated!
Cheers

Is the engine crashing? Do you get a Crash Report Dialog showing? Are you able to share the logs even though they seem to contain no information?

1 Like

Yes, the engine just quits without any crash dialog. I attached my log file, hope it helps.
Metateszt_001.log (133.8 KB)

And after I open my project back, here is my output log as well. Hope it helps!

Cheers!
outputlog_talicska.txt (105.8 KB)