With UE 5.5., lots of problem to make work UE 5.4 Metahuman project.
All Ingested data about performance capture cannot be loaded !
Do we need to start from scratch ? Or does old captured face data are compatible with UE and MH 5.5 ?
Maybe you have some advice to convert old capture source data (from iphone 12 with RGB and Depth) ?
it’s hard to have to make a brand new mocap session just because we want to work on a updated version of Unreal Engine.
Thanks for the help.