Metro Last Light "Mobius" trailer with sequencer (UE 4.14)

Hi guys, i’ ve searched on google but i can’t find how to do this… how can i “stop” the particle effects in sequencer like in this trailer from “Metro: last light” ?

and if you have other advices on how to make a trailer like this i will accept them :slight_smile: thanks!

Have you tried using your level blueprint to set global time dilation to zero?