Metasounds, shipping to computers with arbitrary audio cards

Dear forum,

I am beginning a quest into Metasounds, and I can see amasing new things to be done. I can’t find tho, and this might be related to how UE (5.2) handles audio, how to change the audio card. This is something that has to be done at runtime, as when shipping, users have different usb audio cards at different ids or slots in the detected hardware arrays.

This is trivial to sound designers and production teams, we need to be able to select the output, and for very simple tests I did, when shipping there is no audio on the normal stereo out, and I believe it is because this might be automatic (it works on the editor running).

I would also like a solution without hardcore c++ but if there is no way so be it.

Thanks in advance!!