Metasound Error

Hello, how can I get rid of this error that pops up only once per play session. It can be reproduced by starting the PIE and running the game on a fresh Unreal Editor session.

LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: !RegisteredNodes.Contains(Key) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Private\MetasoundFrontendRegistries.cpp] [Line: 228] LogOutputDevice: Error: Node with registry key 'External_None.2AF8505F4F58C42D1014C79894EBC4F6_1.0' already registered. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogOutputDevice: Error: Stack: LogOutputDevice: Error: [Callstack] 0x00007ffa26062893 UnrealEditor-MetasoundFrontend.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa2606202e UnrealEditor-MetasoundFrontend.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa24ee4d71 UnrealEditor-MetasoundEngine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa5209078a UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa520ca472 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa527ab52e UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa566d4ea3 UnrealEditor-CoreUObject.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa566a522a UnrealEditor-CoreUObject.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa566a4517 UnrealEditor-CoreUObject.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa5643908c UnrealEditor-CoreUObject.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa566a37df UnrealEditor-CoreUObject.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa51ea0620 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa51e92d18 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa51ded0a3 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa51dec88b UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa51d8c145 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa523a84df UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa523c393d UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa53152beb UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa523f22fa UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa523a616e UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa523b913f UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa523c2b3e UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa56bed5c6 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa56bedaee UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa56c06c67 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa538b857f UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa538c6bc2 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa52a6883b UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa52a7526d UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa4ec3a77a UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa4f6ce856 UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffa20aa9f1f UnrealEditor-LyraEditor.dll!ULyraEditorEngine::Tick() [Z:\projects\UE_proj\EngineSource\5.2\LyraStarterGame5.2_v0064_CLEAN_v01\Source\LyraEditor\LyraEditorEngine.cpp:39] LogOutputDevice: Error: [Callstack] 0x00007ff6e610875f UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff6e612473c UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff6e612482a UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff6e61274f0 UnrealEditor.exe!UnknownFunction []

I figured it out.

I had two Animation Notifies named the same. To fix it - just replace reference one with the other. Duplicate Animation notifies anywhere in your content folder seem to be a bad idea. A win for the day.

1 Like

Greetings @rojahuchez

Welcome to the Unreal Forums. I see that you got this resolved on your own and were kind enough to supply the answer here on the forums! That’s fantastic and is very helpful to other users who may run into this same problem. Thank you!

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