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Metallic Substance Material Issues

First off I want to say that this project is my first try at anything with substance and ue4 so I have literally no idea what I need to do. My problem is when I import my textures and make the material every section that has a white metallic value turns black in color, and only when it is lit. Here are images displaying my issue.

The screen cap in substance painter
Capture_1.PNG

The screen cap of my material lit with metallic channel active

The screen cap of my material unlit with metallic channel active

The screen cap of my material lit with metallic channel inactive

Imgur

I have added a reflection capture and that didn’t help, what do I need to do?

Thanks for you help.

The reason it is black is probably because the background is gray-ish. And thus it captures that color in its reflection, resulting to metallic surfaces being black. Try increasing the roughness a bit or add background.

Are you checking sRBG is off?

Thanks that fixed it.