Hello, I want to apply the metallic effect on a sword I modeled. I use UV mapping to get different Materials on this sword but they are all on one material and my sword has parts that are not metal. How can I do that?
Thanks ![]()
Hello, I want to apply the metallic effect on a sword I modeled. I use UV mapping to get different Materials on this sword but they are all on one material and my sword has parts that are not metal. How can I do that?
Thanks ![]()
you need a black/white mask texture, where white is where you want metallic, and multiply that with your metal input.
Thank you both, I’ll try it as soon as possible ![]()