METAHUMANS BROKEN!!! Head NO LONGER attaching to body in 5.3.2 (BUT WORKED IN 5.3.1) HELP!!

Hi, thanks for your tips, I finally managed to get the neck rotation working with the metahuman animator take on my sequencer.

I need help at step 6 because now the body and head are attached but body isn’t getting the animations from Sequencer.

When I select the body of my MH in the sequencer, the Anim Class shows: LiveLinkInstance (my retargeted Idle animation was working before with this), where can I find the Body Animation BP to set the blend masks to it?

Thanks in advance.