MetaHuman Performance fails to generate animation. The Processing Pipeline failed with an error. HELP! How can I fix this?

Summary

MetaHuman Performance fails to generate animation.
Pressing the “Process” button results in error message “The Processing Pipeline failed with an error.”

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Character

Steps to Reproduce

1)Create new MetaHuman Performance
2)Assign footage capture data, assign MetaHuman Identity, and select “control rig” option.
3)Press Process button

Expected Result

Current shot should be processed to generate animation.

Observed Result

Message appears “The Processing Pipeline failed with an error.”

OUTPUT LOG

LogMetaHumanPipeline: Display: Pipeline using GPU ‘00012b3e’
LogMetaHumanPipeline: Display: Run start, thread per node
MetaHumanMeshTracker: Error: (VulkanDevice.cpp, l255): failed to create logical device (vulkan error code -7)
MetaHumanMeshTracker: Error: (VulkanDevice.cpp, l255): failed to create logical device (vulkan error code -7)
MetaHumanMeshTracker: Error: (OpticalFlowAPI.cpp, l68): Failed to initialize OpticalFlowAPI: Critical error (VulkanDevice.cpp, l255): failed to create logical device (vulkan error code -7)
LogMetaHumanPipeline: Error: Start error in node “Flow” - Code 0, Message “Failed to initialize”
MetaHumanMeshTracker: Error: (FaceTrackingAPI.cpp, l178): failure to initialize: Critical error (VulkanDevice.cpp, l255): failed to create logical device (vulkan error code -7)
LogMetaHumanPipeline: Display: Run end
LogMetaHumanPerformance: Display: Finished Pipeline (Frame range 1, Stage 1) in 1.136051 seconds
LogSlate: Window ‘Message’ being destroyed
Message dialog closed, result: Ok, title: Message, text: The Processing Pipeline failed with an error.
LogMetaHumanPerformance: Warning: The Processing Pipeline failed with an error: Node start error

Platform(s)

Windows 11 PC

Additional Notes

I have double checked to make sure anything and everything that can be updated on this PC has been updated. MSI updates, NVIDIA/Driver updates, and Windows Updates.

Same issue. Plaese, UE5 gurus, give us some ideas how to fix that. It is so frustrating having these kinds of issues :sob:

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