Metahuman is not working on 5.6 with macOS?

Summary

Hi everyone, does anyone facing the same issue?

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Create a Metahuman

Expected Result

Have a list of option and be able to create the Metahuman

Observed Result

No option to create a Metahuman.

Platform(s)

macOS on UE5.6

Upload an image

:+1:

Yes disappointing. All the plugins actually load and can be enabled, but as the screenshot of the menu shows no inengine creator shows in the menu.

2 Likes

At present we only support MetaHuman Creator on windows. Please see the requirements in the docs:

Any chance this will eventually be supported?

1 Like

I am having the same issue. I’m a complete beginner so i thought i was going crazy as all the tutorials were telling me i should find the create character button there

2 Likes

Thank you!

Hello! My problem is the same. All plugins are enabled but menu options didn’t show up. (UE 5.6, MacOS Sequoia 15.5, M4 MAX 48Gb)

1 Like

FORT-922837 has been ‘Closed’. This is working as intended by design.

I used MetaHuman Character on PC, created my metahuman, generated the Cine version. So now it is out of the MH Creator and it’s own BP as expected. But if I open the project in a Mac environment, the MetaHuman Character is gone (as expected), but the metahuman BP that was generated is now not working. I thought it would work on Mac like any other MetaHuman. The BP was unmodified. Any ideas?

1 Like

same .. :confused:
hope it gets fixed

1 Like

bro what if we instal UE5.6 via crossover ??

i also bought m4 max 36gb only for meta human character things but its not working

1 Like