Metahuman is Black in Lumen Reflection

I have Lumen raytracing on, and everything is reflecting properly except for my Metahuman. He’s just fully black.

However, when I use Path Tracing, the reflections work just fine.

Has anyone ran into this and found a solution?

Thank you in advance!

What does your post-processing look like? There are many different lumen settings that could lead to that appearance, besides lumen being enabled or not. What does your lumen scene look like?