Is there a fix to the indirect lighting issues with Metahumans either available or upcoming? I spent a good amount of time developing a scene. When I put my Metahuman into, it looks bonkers. It’s like he has really bad hair plugs from the 80’s.
From what I have seen from other people’s issues, it has something to do with indirect lighting or emissive material.
Any information that you can provide on the matter would be greatly appreciated.