Summary
i’m created a character in metahuman creator then assemble (ue optmized)(High)
my unreal engine is 5.6.1
then i opened Blueprint and change forced lod to 1 and min to 1
because when i choose lod 0 i see character with no eyes and bald
anyway lod 1 is good for my character
as shown in pics Hair groom look great but in character look baaad.
hope someone give me a solution
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
1 - create character metahuman
2 - change metahuman viewport rendering to mid and auto lod with hair cards checked while assemble
Expected Result
good character hair and details
Observed Result
hair noisy and bad quality
Platform(s)
windows
unreal engine 5.6.1

