Summary
Metahuman (strand) hair lits up under certain conditions. When its sunny outside, or a room is properly lit up there are no issues with hair. but when its dark outside or theres a dark room, metahuman hair lights up and glows. The glowing hair inside dark rooms occur when you are in a dark spot or near walls when there is still some light coming inside (a window/door for example). Enabling scatter scene lighting fixes this, but makes the hair completely dark and ugly. What scatter scene lighting does not fix is when its dark outside and your outside, and theres a light. (any kind) and your standing near or under it. I have tried multiple exposure settings but none if them work. Sometimes enabling cards work and sometimes doesn’t (but i think certain settings with cards enabled always work). See screenshot for more information. I had this issue since 5.6, 5.7 and 5.8. Apparently unreal knows about this issue and has yet to fix it.
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Created a metahuman in 5.6, nothing else.
Expected Result
the metahuman strand hair should not lit up under any condition
Observed Result
No current fix
Affects Versions
5.8
5.7
5.6
Platform(s)
Windows




