Hi everyone,
I’m having issues with MetaHuman hair and I don’t know how to fix it.
What’s happening
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When my character moves or runs, the hair leaves a blurry, ghosted trail, and sort of vanishes.
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The hair looks translucent and see-through, causing lights to be visible through it, even when the character is standing still. It doesn’t look solid like I expected.
My setup
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Unreal Engine 5.6
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MetaHuman
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Anti-Aliasing: TSR
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Textures: Medium UE Optimized (MetaHuman)
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Forced LODs = 0 on my MetaHuman
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Using default MetaHuman groom materials, no edits
I don’t know what settings I might be missing. I just want the hair to look solid and not blurry when moving. It seems like this issue is not appearing anywhere online, so I don’t get what is going on.
Any advice would be really appreciated.
The first image is taken while my character is standing up, mid animation.
The second image shows the light from the torch showing through the hair but stopping at the metahuman skin. The hair should not be translucent, nor look like a window.

