Hi!
I am using level sequence + face animation sequence to drive my metahuman model.
In the animation sequence editor window the eye blink looks normal.
However, in the main editor or in the standalone game, there is a blur shadow stuff on metahuman’s eye when he blink as show in the figure below
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I was wondering is there any method to remove that shadow/motion blur stuff?
I have tried to set ShowFlag.MotionBlur 0 but nothing happens:(
I notice that, when I move the camera very close to his eye, the blur/shadow disappear.
But when I move the camera far from the metahuman, the blurry stuff happens again
And when I play key by key in the level sequence, there is no that blur
Any help would be appreciated:)