Summary
While creating the second my project crash with an invalid Tarray size. When trying to open any metahuman creator now it will crash again with the same error or exception violation access. Creating another project, I created one successfully but during the second, the same thing occurred. I am getting free clothes from fab and cgtrader but only one has assembled and I can’t reopen that metahuman creator. Are the clothes corrupting something?
I can provide whatever screenshots or recordings may help, solving this would enable me to make some short films I’ve been sitting on due to clothing.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
Turn on all metahuman plugins. Create a metahuman, export combined static mesh, import clothing static mesh and use dynamic sculpt or vertex sculpt to align the mesh to metahuman, turn static mesh into skeletal mesh and transfer weights from combined mesh. Create cloth asset with skeletal mesh import node to cloth asset terminal node. Create outfit and wardrobe item, using metahuman outfit pipeline with a resizable outfit. Apply to metahuman and attempt assemble.
Expected Result
A metahuman wearing custom clothing with proper weights.
Observed Result
Received correct result once, other times crash when opening metahuman creator. Opening metahuman in sequencer often causes crash as well.
Platform(s)
Unreal Engine 5.6