MetaHuman Animator - Track markers fails for MetaHuman Identity

Summary

Unable to generate trackers for promoted frames when creating MetaHuman Identity assets.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Steps to Reproduce

  1. Create new MetaHuman Identity from either a mesh or capture footage.
  2. Promote Frame
    3)Press Track Markers (Active Frame) button

Expected Result

Trackers should be created for active frame.

Observed Result

Error message pop up appears with text “The promoted frame processing failed.”
Trackers are not generated.

Output log

[2024.09.01-11.54.43:053][603]LogMetaHumanIdentity: Warning: Failed to load trackers
[2024.09.01-11.54.43:057][603]LogMetaHumanIdentity: Error: FaceTeethConfidenceTracker is invalid.
[2024.09.01-11.54.43:063][603]LogMetaHumanPipeline: Error: Start error in node “GenericTracker” - Code 0, Message “Not initialized.”
[2024.09.01-11.54.43:123][604]LogMetaHumanIdentity: Warning: Tracking process failed

Platform(s)

PC

Island Code

2843-2226-0938

Additional Notes

I’ve tested this in my project, as well as a new copy of the Talisman project. Same error observed.