After installing and using Metahuman Animator in my project my Windows build now crashes upon launch. I can package a Windows build but when I open the Windows app my screen goes black and then after a couple of seconds it just crashes. Prior to installing the new Metahuman Animator Plug-in I had no issues at all with my Windows builds. Anyone else try to package your project for Windows using the new Metahuman Animator plug-in? I also tried de-activating the new Metahuman Plugin and then restarting and then packaging again, but Iām getting the same issue. It must have changed something in the project. The project plays back perfectly within the Unreal Engine editor with no errors and no errors on the packaged Windows build either so this is hard to diagnose.
same problem here. You have to disable MEtaHuman Animator plug-ins prior to compil to make it work.
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oh Thank God you figured that out Bruno! I have been going nuts trying to figure out what is causing the issue. Thank you so much for posting the fix!
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