Meta Quest2 left eye turns black in UE5.1

Found another way for me… probably learning slowly what the params mean :slight_smile:

  • Instance Stereo still not working for me… always crashes upon start of the App
  • Enabled openGL, Mobile Multi-View, MSAA, and disabled vertex fogging…, which solved the left eye black problem, and also improved the anti aliasing issue I had with the FXAA
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