Meta Quest 3 PCVR: How to turn off Asynchronous SpaceWarp in Game/App?

Hallo Everyone,
I am developing a PCVR Game, with the Meta Quest 3 as the HMD. I get wavy artifacts when i move my Head or for example the Controller with the Teleport ray. (The Ray appears as a Wavy-Lighting-Bolt when i move, not as the smooth arc) I turned Asynchronous SpaceWarp off in the OculusDebugTool, and the Artifacts disapeared. So i solved it for my PC, but can i force the Quest 3 to disable ASW everytime my Application is played? Thank you for your help in advance!