Has anyone already tried to build a Quest 2 Passthrough Anchors App, that utilizes Multiplayer?
I have tried to use the SharedAnchors Sample and combine it with the SharedSpaces Sample, but without any success, because there is always a strange behaviour with inconsistent errors that occur. I recently found the Shared Scene Sample, and I am about to test it, what I think is curious that no one has ever spoken about it. There is not even any a blog, video, or something else about it, giving the feeling that no one has ever tried it:
https://developer.oculus.com/documentation/unreal/unreal-shared-scene-sample/
It would be cool to find some people trying to achieve the same goal (a multiplayer shared anchors application) as me.