Meshes and Landscapes don't render in MRQ output (5.4)

I’m relatively new to Unreal, so I hope there is an obvious fix. When I try to render the following scene using Movie Render Queue…neither the landscape nor meshes are outputted. It literally just renders the ocean and the sky.

I’ve tried regular default settings as well as various MRQ setups I’ve found online, all with the same result.

What my screen looks like…

What the render looks like…

Any thoughts would be much appreciated. Thank you.

Okay. It appears to be some sort of conflict with the Brushify landscape material. I have no idea why exactly it is happening, but when I remove it…the scene renders.