Hi, can you email me at help@polyart.io with the mesh?
Thanks
Hello, would it be possible to have it for version 4.25? Please thank you by advanced.
Hi,
The update has been submitted to Epic, just waiting for it to be live.
Hello,
Even increase the scale mesh in blender 2.0 or more, always I get height map resolution of 512x512 in ue4.
How I can increase the height map resolution of the mesh to be imported as 2k for example with this plugin?
Thank you
you can select the import size in the importer. Just click on 512x512 and a drop down should appear
Dear,
I did but the landscape appears with low poly, I guess because of my Mesh. How I can improve my mesh to avoid this low poly after increase the resolution?
Should I subdivide the Mesh in blender to create more resolution or modifier subdivision surface or how ?
Thank you.
Best regards
Yes the subdivision modifier should do the trick.
Dears,
I have a rectangle mesh, like the picture, but when using the plugin, it’s scaling it to squared landscape, is this the normal behavior?
Thank you.
Hello Dude, do you have a kind of video showing how to start please.
Hi,
will there be a 4.27 Version?
Thanks
hello friend sorry it will take a long time to come out the update for unreal engine 5 thanks in advance for your answer
when do you think this will be available for unreal engine 5?
Any chance of this supporting Contour splines? I have GIS Drone data that I would love to convert to a landscape.
Hi,
it does not want to install on the latest version ue5.0.1 and 5.0.2 ?
Please, thank you by advance,
Regards
Hi! Please, update plugin to Unreal 5.3. Thank you
Hi! The Heightmap Resolution does not work in Unreal 5.3. Always set to 16x16.
Hey great plugin! I’m looking for something that does the opposite of this. AKA converts terrain/landscape to mesh
how to download the plugin? it’s missing from the fab