Summary
Mesh Terrain doesn’t seem to add a distance field necessary for things like ground fog, if I add old landscape it works but not on mesh terrain
What Type of Bug are you experiencing?
World Creation Tools
Steps to Reproduce
Create a level in 5.8.1 with mesh terrain add ground fog I use Uds, ground fog woes not appear, if you place any static mesh it will appear including the old landscape but not on mesh terrain
Expected Result
I expect mesh terrain to generate a distance field
Observed Result
Fron 2 days of testing with friends we seem to think ground fog does not generate distance field thus groung fog can’t work, it needs distance field
Affects Versions
5.8
Platform(s)
Windows