Hi,
I’m very much a Unreal Engine newbie. But I have this weird (well at least to me) issue with my scene. It’s a small interior scene. I added a couple Megascans trees for shadows and then moved them in place. But when I look at the Lumen scene view I can still see them where I first placed them, and still visible there when I hide them in outliner. Because of this the trees show up in reflections where I don’t want them. How do I solve this? I’ve attached image to compare unlit view and Lumen scene view.

