Mesh looks decimated in UE5, but in Poly Edit mode, all detail is there

To anyone else having this issue, here is another solution. Double-click your mesh in the asset browser to open it up. In the Details panel, click the three dots next to “Source Import Filename” and select the original mesh file. After it reloads you should see the high-res mesh appear. I am not sure why this happened to my project, but it works.

Check out my Unreal game, PinBuilder!

2 Likes