Hello, I’m having a weird issue where a mesh is turing black according to the cameras position and lighting conditions. It is only affecting 2 identical meshes and nothing else in the level. Any thoughts on what may be causing this?
Hello, I’m having a weird issue where a mesh is turing black according to the cameras position and lighting conditions. It is only affecting 2 identical meshes and nothing else in the level. Any thoughts on what may be causing this?