My project recently developed a problem where the intersection between two objects appears distorted. To make sure it was an issue with my project and not an issue with my version of the engine, I open an older version of the project and saw that the intersections looked normal.
This scene contains only a skysphere, a light source, and two cubes, but as you can see, their intersection appears odd, and changes with distance from the objects. Anyone know how to fix this?