Mesh import issue from Blender

Hey, I have just run into this issue when importing my model from Blender. Why are the faces distorted? I have reconfigured the faces and tried editing the normals within the modeling menu, but still nothing seems to work.

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It’s a geometry problem, I think.

Check you don’t have overlapping vertices, in Blender.

How do I do that? I have completely forgotten how to check it.

If it helps This is an error I get when importing it. It seems that the first and second to last line maybe the issue. How do I solve this?

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With a simple model like that, you can just zoom in and look to see if there overlapping vertices somewhere.

And the error you uploaded, suggests that is the case :slight_smile:

Brilliant. I’ll do that now.

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Excellent that fixed it thanks so much. I honestly was looking all over to fix the overlapping verts. I remember there was an option under the mesh tab, but it has been updated since then and have now found where it is now located. Thanks for the help.

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