Hey guys!
A few times now I’ve started to build water materials, always wanting foam to be a part of them. I’ve now started once again and I’ve ran into the same issue which stopped me the previous attempts too. An immensely glitchy appearance of the Distance Field nodes.
This is the material in normal rendering mode, but if we go into the visualization mode of Mesh Distance Fields, the issue is still perfectly visible. Everything works except for these artifacts which I can’t find anyone else talking about.
Anyone got any ideas on how to fix it? Anything’s appreciated! If I can fix this I’ll probably release the material once I’m happy with it!
Thanks!
Edit: Generate Distance Fields is turned off on the cubes which have the water material, so that isn’t the issue.