In the project settings, there’s an option to “generate mesh distance fields”.
This option enables mesh distance field generation on ALL objects, regardless if the meshes actually have the distance field generation box enbaled or not.
So, what if I just want distance field shadows on a few objects, and not all of them?
The reason for me asking is that I often get this error message in the console after about 2-3000 meshes:
LogStaticMesh: Error: Failed to allocate 64x64x64 in distance field atlas
After that happens, several large meshes I want shadows from often don’t get any, and I can’t increase the detail on others I want in higher resolution.