Mesh Decal Sorting

Hi, I am using mesh decals for road markings so have a bunch of overlapping decals that I need to sort correctly, so painted lines go over asphalt etc.

There is a way to do this with the decal actor, but no where I can see with mesh decals, is there known way to control this like with material order or something?

Thanks.

Is it really so difficult to give an answer to a person? Epics have poor support. It’s sad :frowning: I need an answer to this question too.

You can change Translucency sort priority from the details panel for the decal mesh.

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